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Re:Zlisch' Maps (1 viewing) (1) Guest
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TOPIC: Re:Zlisch' Maps
#21606
Zlisch (User)
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Zlisch' Maps 1 Year ago  
Started work on my second SH3 map a while ago, figured I'd upload the first one somewhere, any feedback would be appreciated.

Pictures: http://dl.dropbox.com/u/69146870/Just%20Another%20Cutpurse%20on%20The%20Road.png http://dl.dropbox.com/u/69146870/Cutpurse.png http://dl.dropbox.com/u/69146870/Cutpurse%20on%20The%20Road.png http://dl.dropbox.com/u/69146870/Another%20Cutpurse%20on%20The%20Road.png

Download link:
Map is currently broken.

About the map: It is a small very detailed twoplayer SH3 map, the iron and stone areas for each player is inhabited by wolves, the ridge or whatever you'd call it in the center of the map is inhabited by several bandit lairs, there are in total three ways from player 1s too player 2s castle.
 
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Last Edit: 2012/05/06 18:21 By Zlisch.
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#21607
Zlisch (User)
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Re:Zlisch' Maps 1 Year ago  
Removed download link due to ****ing the map up last time I edited it.
 
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#21735
Nase (User)
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Re:Zlisch' Maps 12 Months ago  
You need to re-size the stone walls. Make them smaller and place more of them and care for the textures, they need to mold into each other, make a smooth transition between textures. Otherwise, it looks fine.
 
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#21739
JoeJohn Mosser (User)
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Re:Zlisch' Maps 12 Months ago  
Quick question: I downloaded a custom map, now how do I install it to play it? Joe.
 
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#21741
Lucifer Crow (Moderator)
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Re:Zlisch' Maps 12 Months ago  
JoeJohn Mosser wrote:
QUOTE:
Quick question: I downloaded a custom map, now how do I install it to play it? Joe.


Drag the map file to your Documents/Stronghold 3/Maps

Then launch the game and click on Single player, Game Modes, and User Maps and choose the desired map.
 
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#21749
JoeJohn Mosser (User)
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Re:Zlisch' Maps 12 Months ago  
Thanks. Joe.
 
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#21759
Zlisch (User)
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Re:Zlisch' Maps 12 Months ago  
Nase wrote:
QUOTE:
You need to re-size the stone walls. Make them smaller and place more of them and care for the textures, they need to mold into each other, make a smooth transition between textures. Otherwise, it looks fine.

I know that, working on my second map, will bother fixing the map bugs then reupload it after I'm done with the second map, but won't bother with any other edits...
 
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