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TOPIC: Re:Play Campaign Speech Action
#19381
Kismet (User)
Pole Arm
Posts: 63
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Gender: Male Birthdate: 1989-10-22
Play Campaign Speech Action 1 Year, 5 Months ago  
Hello. I've catalogued all the messages your scribe says to you during the campaigns. Is that what you call him, the person that tells you everything and says "my liege" a lot? Anyways, there were some here asking for a way to preview all the sound files in the Map Editor.

I'm sure all of you would appreciate this list, as it will be greatly convenient to find the speech your looking for.

Here, if you remember any speech in the campaign that you'd might use for your scenarios, just use your browser's Find text feature. I'm sure a lot would want to look for "we have found some of our troops", for example.

C1_message_

01: Sire, the castle is lost, we must find Lady Catherine and get her to safety.
02: Select the lord, that's your by the way, sire, by draging a box around him and then right clicking on the map to search the castle.
03: There's Lady Catherine, sire, over by the church.
04: We've got her. Now make your way to the north wall, sire.
05: Looks like Lady catherine can handle a sword well enough my liege.
06: Through the gap, sire, then head to the river where I've stationed some horses.
07: Excellent, sire, you're almost there. When you reach the horses, ride like the wind. I will try to make my own escape and meet with you up the river.
08: Well met my liege, I am glad to have found you. Some of the men made good their escape, but they are scattered around the countryside. Our main task here is to build up some supplies, but we should also raise some new troops and look for our lost soldiers.
09: As well as growing apples, sire, may I suggest we also raise a few cowes, the cheese gathered will invaluable in the long marches to come.
10: There they are, sire, we have found some of our troops.
11: A group of men of arms have been found in the woods, m'lord.
12: We found a group of men of arms, my sire.
13: Excellent, a band of our soldiers have been found, my sire.
14: I think that's the last of our troops found, sire.
15: That's the last of the goods here, sire. Our preperations have been complete.
16: Sire, the baggage train is moving to the the safety of the northern hills, we must hold out in these three forts long enough to give them a chance to escape.
17: Sire, maybe we can use the pole-turners in this village. Maybe we can train more men of arms.
18: Sire, this defense looks lost. Maybe it's time to retreat to the second fort.
19: The enemy has almost overrun us, sire, maybe we should withdraw.
20: Still the Jackal's men come, sire, is there no end to them?
21: We must make our last stand here, sire, I hope our defences will hold.
22: We have received word that our baggage train is safe, sire, we can retire to the pass. They will not dare to follow us there.
23: Sire, the men our at shocked of the devestating news of our kings death. You must give them hope, my liege. Perhaps if our future queen could stand ontop of that enemy fort, then that would count for something.
24: The land here about is suitable for pigs my liege, providing our peasents with some meat would help increase our popularity.
25: Sire, when our men get close to those wooden walls, order them to attack. We will soon get those wall down within the protection of a siege cover.
26: That's it, sire, one more push and the fort will be ours.
27: Our army grow stonger, my liege. If we can hold the Jackal here long enough, then we could take it into the west mountains where we would be safe for sometime.
28: Sire, we have found some men that used to work as fletchers. If we can make bows then maybe we have a chance.
29: There are iron deposits in these hills, sire. If we had some iron, perhaps we can make traps.
30: Not long now, sire, before the army will have move to the safety of the valley.
31: It'll be wet and dangerous work, sire, to get through Blackstaff's castle.
32: There a few enemy pickets up ahead, sire. We should deal with them as quiet as possible.
33: A patrol, sire. And it looks like they've seen us. We better hurry.
34: More enemies, my liege.
35: Sire, Lord Blackstaff has open his gates to us.
36: This Silverback has no honor, sire, attacking at night?! We should use the small amount of time we have left to perhaps station some hay bail throwers on the castle towers. Then perhaps we could might get some advanced warning before they attack.
37: It's very quiet, sire, I don't like it.
38: There they are, sire!
39: There is a force over there, sire!
40: It will soon be morning, sire, thank goodness!
41: The enemy are fleeing, sire.
42: I like the sultan, sire, and it's a sad story about his family I hope we can help him.
43: The sultan has put some siege equipment into our exposal, sire. Some mantlets would protect our troops from enemy fire, while those catapults would do just the job for cracking those outer walls, my leige.
44: The sultan's family has been found my liege. They are safe and well.
45: This is going to be a hard valley to hold, my liege. There is a wide area to guard to guard if were are to protect Iron Duke's furnaces and allow him to build the weapons we would need in the coming assualts.
46: The Iron Duke is sharing his knowledge, sire. We can now build forges of our own. Some fast macemen would be very helpful in defending this wide area.
47: One of the duke's forges have been captured, my liege, we must recapture it.
48: Excellent my liege, we have recaptured the stolen forge. The duke will be pleased.
49: The Iron Duke reports that his forge masters have completed their work. We have weapons for a new army, sire.
50: We are in the middle of enemy territory here, sire, may I suggest that we get our troops stationed quickly? It won't be long before those rats notice our presence and send out troops to test our resolve.
51: The plains near our castle are eminently suitable for the growing of wheat, sire. Auh, fresh bread at last.
52: Silverback's castle has fallen, sire. Although its master has fled.
53: We have Greytail's stronghold under arms my liege. It seems Greytail himself has managed to slip away though.
54: Scabcoat's castle have fallen, sire. No Scabcoat though. These rats are slippery customers for sure.
55: Our scouts have report that the castle is more heavily garrisoned then we first thought, my liege. They also saw evidence that Old Swinesfoot's men have been boiling pitch in a great cauldron. I would advise approaching catiously.
56: The boiling oil is lethal my lord. We should take down those outer walls or our forces will be roast pork before sundown.
57: The castle is almost ours, sire, but Old Swinesfoot and some knights have escaped it seems.
58: This is disperate times my liege. How can we hold this castle at such odds? And what of Lady Catherine?
59: Stables, my liege! Maybe it's time to knight some of your veterans.
60: Time is short, my sire. You must ride to Lady Catherine's aid soon!
61: Well done, sire, I have appointed the ranger's captain to command the defense. Meanwhile, godspeed to the abbey, my liege.
62: Welcome back my liege. I am sure releived to see our future queen unharmed. She would be safe in here in Lord Longarm's fortress. I'm told it's impregnable.
63: The Jackal looks confident, sire, but the captain's sure our walls will repel them.
64: My lord, the enemy are at our rear. How can this be?
65: My liege, it seems that the Jackal has found a secret route through the mountains, and Old Swinesfoot march to open up a second front.
66: My liege, maybe we can use some of the pitch from the local marshes to make some traps. It's cruel stuff, but these are disperate times.
67: The enemy are leaving, sire, the Jackal doesn't look very happy, m'lord.
68: Sire, we are already under attack. Men from the castle approach.
69: Old Swinesfoot and his guard bar our way m'lord. They are an ugly looking bunch to be sure.
70: Yes. Old Swinesfoot has fell, sire.
71: There's Bishop Redrim, up there, sire, up on the keep.
72: The Biship has been killed, sire, the castle is ours.
73: Your old castle has seen better days, m'lord.
74: Scouts report that the castle is manned by remnants manly by Swinesfoot's army, sire.
75: I don't like it sire, there are too few of the Wolf's troops here.
76: Our men has captured some enemy troops, sire, they said the Wolf is inside the keep.
77: The Wolf's army is at camp outside the royal palace, my sire, we must get inside as quickly as we can. Intelligence suggest he will attack he will attack at midnight.
78: Sire, it will soon get dark. We must do what we can do bolster the castle's defenses before the Wolf starts his seige.
79: It'll be morning soon, sire, we just have to hold out just for a little while longer.
80: Sunrise, and we have survived my lord... Oh!!! Goodness my liege. The Wolf's army is vast..
81: There my liege, in the distance, I can see the Wolf's standard. Maybe if our forces could capture that, we might yet win the day.
82: That standard is ours my, sire, and the enemy are laying down their weapons. Victory is ours. The Wolf have been spotted fleeing the field, a fast horse may yet catch him.
83: The enemy has lit their towers, my sire, our men has been discovered.
84: This part of the castle seems heavily fortified my sire, maybe we should look for a weakness.
85: Sire, we have recieve some reinforcements.
86: Through the gap ahead, sire!
87: Head to the church, sire!
88: Sire, more troops are swarming into the castle. You must make good your escape.

C2_message_

01: Sire, Lady Catherine's ambition to rebuild the abbey is a noble one indeed. Although I see many problems to come in the days ahead. Right now however, speed is in the essence.
02: Sire, this site is rich in stone deposites, but we may have to clear some of the undergrowth first to get to them.
03: Liege, we are high in the hills here and bears roams freely in these parks. Our peasants need protection if they are to work unmolested.
04: A bear, sire, the peasents beseech us to send troops over to protect them.
05: Time is short, sire, and we still don't meet all the required resources.
06: Well done, sire, the stone and wood are ready to be dispatched to the abbey site.
07: Sire, we are charged with clearing away the way ruins of the abbey, to prepare the ground for the builders to start. Lady Catherine has sent us a troop of archers to help us clear the wolves, and a some of men of arms to do the clearing.
08: It's worse then we thought, sire, the abbey is overuned with wolves. And our small company of archers will not suffice. I suggest that we start weapon production and raise some more troops of our own. Or we would never get this job done.
09: More wolves from the woods, sire, there must be some wolf lares out there. Perhaps we can send out some men to clear them away.
10: That's the last of the ruins cleared my liege, the abbey site is ready for construction to begin.
11: This hamlet is a disgrace my m'lord, clearly layed out by some miguided peasant. Building the required housing here will be hard enough, goodness knows how the lady exspects us to create all those food as well.
12: Well, that's all the houses built, sire. Not exactly a Rome is it?
13: That's all the food safely gathered in, sire.
14: This weather is foul, sire, and all the peasants moaning really doesn't help.
15: Will this rain never end m'lord? My holes are soaked through and my tunic is running.
16: The sun, my liege, finally, the sun.
17: What a fleapit the red house is, it has certainly seen better days, sire. There's some work to do here for sure if we are to attract the number of pilgrims on this road Lady Catherine desires.
18: Once we get the village's popularity high enough, pilgrims will set out for the abbey. We are limited in the type of food we can supply, so the first tasks should be able to restore ale supplies to the inn.
19: Our first pilgrims my liege, look, off they go.
20: Bandits, sire, Lady Catherine did warn us about them. We must protect the poor pilgrims.
21: Lady Catherine is firing up her lasers! Pew pew. Is anyone really reading all this?
21: The piligrim route is flourishing, sire, we're already half way to meeting Lady Catherine's expecations.
22: We have almost done our duty here, sire. I must say it will relieve me greatly to return to civilization and Lady Catherine's court.
23: That's the way, sire, we have blooded the rogues.
24: Hurrah, sire! Our men have ended the bandits rain of terror. The peasents are rejoicing.
25: Spleended my liege, her ladyship has declared the pilgrim road officially reopened.
26: The race is on, sire. I feel confident that with your leadership, we will have the relic back in the abbey in no time.
27: This village has good access to iron, sire. That will fetch a good price in the markets would it not?
28: The bishop has raised half the gold needed, sire.
29: The bishop almost have raised all the gold my liege.
30: We have the gold my liege, the relic is ours.
31: Sire, we have but little time to restore this sorry place to a thriving town. I suggest that first...
32: I think the town now has a clean bill of a health, sire.
33: That's the last of the rubble cleared, sire.
34: I think that's the last of the wolves cleared, my liege.
35: The granary is up full of bread, sire.
36: The local church is up and running again, sire.
37: Securing this village is vital to the abbey, sire. Scouts report deserters from Swinesfoot army are very active in the region. We should get defenses up quickly.
38: There is no stone to be had here, sire, and to bring it in will be exspensive. But we have little choice if we are to comlpete the protective wall across the pass.
39: A band of deserts are approaching the village, sire, they have a mean and hungry look about them.
40: More deserters are on their way, sire.
41: The captain has reminded me, sire, he cannot stay much longer. We need to hurry up.
42: Excellent, sire, with the wall complete the captain has departed with the new troops to finish off those troubling deserters.
43: My goodness my lord. Have you seen the shopping list for the feast? How on Earth would we collect all those goods in time?
44: The ladyship also wishes that the peasents to be happy, for some reason m'lord. She wishes for you to build them all sorts of fripperies and entertainments. It's wasted on them, if you ask me.
45: The feast day is almost upon, sire, and we are still not prepared.
45: My liege, a giant gong are attacking your villagers. It's silent but deadly.
46: Goodness m'lord, we've made it. The peasents are tired but happy and looking forward to the feast, as am I, my liege.
47: Sire, our woodsmen have cleared a path to the stone deposites.
48: The bear is dead my liege.
49: If we all order our men at arms to target the ruins, sire, they will soon clear them up.
50: We should place woodcutters to clear some of these trees and make space for more hovels, my liege.
51: Sire, our first pilgrim has safely pass through.
52: We should build a wall to protect the village, sire.
53: Excellent, sire, the captain has raised the troops.

C3_message_

01: Lord Blackstaff, the enemy have taken ship and fled.
02: Here come's Silverback's army, sire.
03: More of Silverback's men are coming my liege.
04: Silverback is captured, my lord, the castle is ours.
05: Scabcoat has been found, my lord, captured by our men.
06: We have taken great hail my'lord.
07: We have them, sire, we have all the Rats.
08: Just the inner wall now, sire, one last push and we'll reach the abbey itself.

C4_message_

01: Greytail's men are but thugs my liege, and will eventually grind us down with brute force alone. Our only hope lies in capitating the head of the Snake. Kill their captain, and the brutes will give up.
02: Here come Greytail's men now, sire.
03: More of Greytrail's men are attacking, my liege.
04: Well done my liege, we are safe, for now.
05: That is a lot of good to assemble for the king, sire, we should get to work right away.
06: Twelve o'clock, sire.
07: The light fading, sire, it will soon be dusk.
08: Oh dear, sire, night has fallen, we have failed the king.
09: That's one of the king's request fulfilled, sire.
10: Well done, sire, we have assembled all the king's goods, ahead of time as well.

uncover_trops1: Enemy troops have been uncovered, sire.
uncover_trops2: Nothing here, sire.
uncover_trops3: No troops here my lord.
uncover_trops4: I thought I heard something, my liege.
 
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Last Edit: 2011/12/02 03:32 By Kismet. Reason: spell corrections and completing unfinished phrases
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#19385
1869_Flame (Moderator)
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Re:Play Campaign Speech Action 1 Year, 5 Months ago  
thank you so much!

exactly such a list i asked to FF, but did not get.

this would really help in building scenraios

+1 to sticky this one!
 
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#19398
Kismet (User)
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Re:Play Campaign Speech Action 1 Year, 5 Months ago  
Welcome. :]

I like helping the modding\mapping communities.
 
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#19405
Ric666 (User)
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Re:Play Campaign Speech Action 1 Year, 5 Months ago  
Good job mate!


Now I'm probably gonna read through them all with my best imitation accent!
 
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Last Edit: 2011/12/01 23:54 By Ric666.
 
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#20447
BaronVS (User)
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Re:Play Campaign Speech Action 1 Year, 4 Months ago  
I'd like to bump this thread from the grave with a list of all the lines you can play with Play Overlord Speech. Lady Catherine, The Rat, The Jackal, The Pig and the Wolf all have quips you can play during your scenarios.

Lady Catherine - CA
Add Player - By your side.
Ally Death - I am dying my lord, you must fight on without me.
Anger 01 - Hmmm... your castle is stronger than it looks.
Anger 02 - Hey leave my castle alone.
Anger 03 - Leave me alone my Lord, you annoy me intensely.
Anger 04 - Do you thrive on human misery knight? Take your leave of me!
Boast - That’s one less mutton head this land needs to worry about
Congrats - Verily, you are good.
Defeat 1 - You win my Lord, well fought.
Defeat 2 - Next time my Lord, next time.
Extra - War is a terrible business...all that blood and entrails, shattered bones and spilt brains, emptied stomachs, charred flesh ...
Gain Estate 1 - I claim this land in the name of the Queen.
Help Sent - My troops march this very day.
Kick Player - As you wish.
Lose Estate - Your trepass has been noted, Knight! I will not forget this.
Lose Estate - Begone from my lands you brute!
Help - I need help, will you come?
No attack - Impossible I'm afraid.
No Help - I cannot come to your intrests Sir Knight.
Not Sent - Unfortunately our stores are too low, Sir Knight.
Plead - That is a large army before my gate, My Lord. I hope they know how to fight?
Request - My Lord, can you spare some goods?
Sent - Your goods are on the way, my lord.
Siege - My siege begins, Sir Knight, wish me luck!
Taunt 1 - I've heard you're good... let's see, shall we?
Taunt 2 - Be on your guard my Lord, my men approach.
Taunt 3 - Say your prayers Sir Knight.
Taunt 4 - Lets see what you are made of, shall we?
Taunt 5 - Flee now, Sir Knight, while you still have a chance!
Taunt 6 - You think me but a weak and feeble lady? Think again, my lord.
Taunt 7 - My father taught me all I know, he was a good teacher?
Taunt 8 - To be a woman in war takes courage and strength, you will find I am lacking in neither.
Team Losing - These are grave times for our people, our alliance...
Team Winning - We win! I think…
Thanks - Thank you for the goods, my lord.
Victory 1 - Ha! Victory I am enjoying this.
Victory 2 - Oh dear my lord, beaten by a girl?
Victory 3 - Your castle crumbles, my lord?
Victory 4 - Ha! Another traitor meets their maker.
Weak - These are hard times for this lady, my lord.
Will attack - I will attack... for the memory of my father!

The Jackal - JA
Add Player - Greetings!
Ally Death - I have gone to a better place. I leave you to the vultures.
Anger 01 - I gave no retreat order. Back to the Walls, you insolent cowards.
Anger 02 - Arrgh! Come fight me, man to man, if you dare.
Anger 03 - Arrgh! With Allah's blessing I will crush you yet.
Anger 04 - You again? I will tear out your living heart!
Boast - Another fool perishes. No one will mourn his passing.
Congrats - You fight well.
Defeat 1 - It is a shame your not on my side. You fight well.
Defeat 2 - There is no dishonour in defeat at your hands.
Extra - Nothing surprises The Jackal. I am unsurprisable!
Gain Estate 1 - One day all these lands will belong to The Jackal!
Help Sent - Troops are on their way.
Kick Player - Pah!
Lose Estate - Beware thief, do not take what you cannot hold.
Lose Estate - A mistake, you will never hold those lands.
Help - I need your aid, can you send troops?
No attack - No my ally, I cannot fight with you.
No Help - That will not be possible.
Not Sent - The goods cannot be sent.
Plead - What ever happens here today, this day will be remembered.
Request - Can you send me supplies?
Sent - The goods have been sent.
Siege - My troops are massing for an attack on our enemy.
Taunt 1 - Lets see how you handle this...advance.
Taunt 2 - Surrender now, save the blood of your men.
Taunt 3 - The omens are poor for you.
Taunt 4 - I am going to enjoy this. Kill them!
Taunt 5 - Take no prisoners.
Taunt 6 - Lets see how your rabble fight against a proper army.
Taunt 7 - Surrender to me now upstart, and I may be merciful with you.
Taunt 8 - Stop playing at soldiers. You will get yourself hurt.
Team Losing - Disaster flies towards us we increasing speed, my friend.
Team Winning - We march on to victory, my friend.
Thanks - Thank you for your goods.
Victory 1 - This is no place for you. War is for the disposessed… the fallen of this world.
Victory 2 - Excellent! A hundred gold sovereigns to the first man that gains the keep.
Victory 3 - Haha! My victory is complete.
Victory 4 - Death comes swiftly to those who cross The Jackal.
Weak - Oh mighty Allah, I fear I have failed you.
Will attack - We attack!

The Pig - PI
Add Player - I'm hungry.
Ally Death - I'm dying...I'm dying...daddy…
Anger 01 - Don’t mess with me, don’t try it on… I'll kill you next time.
Anger 02 - Get off my lovely castle! I'll squish you for that, like a little puppy.
Anger 03 - You're annoying you are, you're getting me mad, real real mad
Anger 04 - Aarrghh! Squish your 'ead I will, flat as a pancake.
Boast - Haha! You see that? I crushed 'im proper.
Congrats - I do the killin' round here, leave then to me next time.
Defeat 1 - Da da…'elp me dada.
Defeat 2 - No! Pig not die...no, NOOOO!
Extra - YOU! You killed my da…I'll boil your bones in soup
Gain Estate 1 - More land...lovely, I love more land I do.
Help Sent - My boys are on the way, hold on little chicken.
Kick Player - Bhah!
Lose Estate - Get off! Get off! You can't take my land, it's mine!
Lose Estate - I'll kill you for that…taking my land…I'll kill ya...real bad.
Help - elp! 'elp! I need 'elp!
No attack -Are you stooopid?
No Help - look turnip head, do you fink I can 'elp you?
Not Sent - NO! Not send you anyfink.
Plead - Get away from me you horrible little turnip.
Request - I need stuff.
Sent - Yer, I sent it.
Siege - don’t you worry little chicken...piggy will take care of you.
Taunt 1 - I'm gonna break every bone in you body, slowly…slowly…
Taunt 2 - Her her her...I'm gonna thump you so hard.
Taunt 3 - You killered our da…my poor daddy...I'll kill you for that!
Taunt 4 - bish bash bosh...I'm gonna kill ya!
Taunt 5 - What time is it? Oh yeah its death o'clock...hahahahaha…
Taunt 6 - Piggy pig pig...I'm gonna make a delicious soup out of your brains
Taunt 7 - Who's the chicken over there? Oh, it's you.
Taunt 8 - You again? Our da told us about you, he didn't like ya.
Team Losing - Get fighin'! We're losin' this war.
Team Winning - We're winnin' little chicken , we winnin'!
Thanks - Got the stuff you sent.
Victory 1 - Mweheheheh...watch The Pig and learn my pretty.
Victory 2 - Squish their buildings and steal their food.
Victory 3 - Oh yeah...Oh yeah…I am the champion!
Victory 4 - Haha! Another turnip head for The Pig's kitchen.
Weak - Pig needs food...badly.
Will attack - Yeah let's have em!

The Rat - RT
Add Player - Eeeeek!
Ally Death - You must continue the fight without my aid. God have mercy you.
Anger 01 - Arrghh! You'll pay for that! You will pay very very dearly!
Anger 02 - Begone from the sight of my castle immediately...you wretched peasant.
Anger 03 - You have no right to bear arms against our noble family. Gods but you will pay for your arrogance.
Anger 04 - I was told, told, victory was assured. How can this be?
Boast - Impressed? Yes, I think you are peasant, aren't you?
Congrats - you got lucky this time but be careful peasant, let me do the fighting.
Defeat 1 - Please, oh please...let me live
Defeat 2 - NO please, I'll give you anything, power, money estates, just don’t hurt me…
Extra - Our father talked about you peasant. He was never very complimentary.
Gain Estate 1 - Yes! Our rightful lands are restored to us.
Help Sent - Ha, you need me to rescue you, do you?
Kick Player - Arrrggghh
Lose Estate - How DARE you steal our land, you are nothing but a common thief.
Lose Estate - These lands belong to our family you hear. You will pay dearly for this, peasant.
Help - We need help, peasant, we need it now, do you understand?
No attack - I couldn't possibly attack.
No Help - Don’t be ridiculous!
Not Sent - Do I look like good Father Christmas? I will not be sending the goods you asked for.
Plead - Prepare my horse and make ready to leave, erm...just a sensible precaution...I think…
Request - We need the following goods…please send them to us immediately.
Sent - Your supplies have been dispatched.
Siege - Regard peasant, I will soon be in command of another castle.
Taunt 1 - Prepare to get the beating of your life.
Taunt 2 - That’s right, you cower in your castle, like a pathetic little puppy.
Taunt 3 - The hunt is up peasant. You will be dead within the hour.
Taunt 4 - The games over bumpkin, you're playing with the big boys now!
Taunt 5 - This land belongs to my family upstart. You will pay for your impudent trespass.
Taunt 6 - Watch my actions peasant, watch a real soldier in action.
Taunt 7 - Stop your whimpering peasant, you and your toy army better put up some kind of resistance.
Taunt 8 - Call that a castle? You really have no idea, do you?
Team Losing - Well, thanks to your actions, you have doomed our family once again. Well done, thank you very much.
Team Winning - We are wining this war! All down to me of course.
Thanks - Your goods have arrived.
Victory 1 - Take that you scoundrel! Ha! Yes! Father would be pleased.
Victory 2 - That…was just a taste, of what's coming your way, peasant.
Victory 3 - Victory! I expected nothing less.
Victory 4 - Ah ha, another peasant gets his just reward.
Weak - What is happing to our noble family?
Will attack - Yes, we will attack, you will follow my lead.

The Wolf - WO
Add Player - Revenge!
Ally Death - Arrgh , I only wish I could take you with me.
Anger 01 - Arrggh, will no one rid me of your irritating presence?
Anger 02 - Argh, You plague me like the plague itself
Anger 03 - I am so ANGRY!
Anger 04 - Arrraghhh!
Boast - As I killed that Lord, do you know who I was thinking of?
Congrats - Don’t get ****y boy, that was just plain lucky.
Defeat 1 - You cannot kill me...I will be back.
Defeat 2 - Don't think you have seen the last of me.
Extra - Gird your loins boy, I'm back for my revenge.
Gain Estate 1 - Ah...another estate has had the good sense to kneel before me.
Help Sent - There are troops on the way, or maybe they are coming for you?!
Kick Player - Imbecile!
Lose Estate - You took my land before boy, I will not stand for it a second time.
Lose Estate - Arrgh, I am sick of your interference in my affairs.
Help - Vermin have me cornered, but no one kills the Wolf!
No attack - You fool.
No Help - I would rather tear down your castle with a spoon than offer you assistance.
Not Sent - Help you? Are you joking?
Plead - Your presence is just as irritating as it was when last we crossed swords.
Request - Send me these goods.
Sent - Have your wretched goods
Siege - Watch and learn boy, watch, and learn.
Taunt 1 - People say I am bitter...well...I am.
Taunt 2 - 10 long years I suffered in the surgeons' tents, 10 years of pain.
Taunt 3 - Your death will bring me much joy…oh, so much joy.
Taunt 4 - You want to know how I survived for so long, HATE, it’s a powerful medicine boy.
Taunt 5 - Your mother will weep for you tonight, boy.
Taunt 6 - Prepare for a slow, excruciating death.
Taunt 7 - I will capture you, torture you and very, very, slowly...kill you.
Taunt 8 - It is close, can you feel it? The black hand of death is almost upon you.
Team Losing - If I die then you are coming with me, boy.
Team Winning - Once this is over and I win this war, I may just come for you...hahahaha!
Thanks - Don’t think I'm grateful.
Victory 1 - The ease with which I defeated you…was embarrassing
Victory 2 - This is just the start boy, I will have your head on a pole before this day is out!
Victory 3 - Ah revenge…sweet revenge.
Victory 4 - You will be next boy.
Weak - Ohh, you soo annoy me boy.
Will attack - I will bring them to heel.

I presume half of these (stuff like Team Losing/Winning and Add/Remove Player) are for Crusader 2.
 
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#20479
KillzownedDK (User)
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Re:Play Campaign Speech Action 1 Year, 4 Months ago  
Very interesting find BaronVS. Could FF already be working on SH Crusader 2 or even HUH! skirmish for SH3?? dam dam dam.
 
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#20480
BaronVS (User)
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Re:Play Campaign Speech Action 1 Year, 4 Months ago  
Those would definitely be for Crusader 2. In the xml file the game's strings are contained in I could see virtually no refernces to any AI Skirmish mode, only stuff to do with Buying Armies and Dice Rolling.
 
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#20499
gruso (User)
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Re:Play Campaign Speech Action 1 Year, 3 Months ago  
Thanks Kismet and BaronVS! Had use for those lists making my map!
 
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Last Edit: 2012/01/24 11:20 By gruso.
 
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#21097
KingClinton (User)
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Re:Play Campaign Speech Action 1 Year, 2 Months ago  
Thanks for posting this stuff guys, I've been adding speech to my maps and it really gives them that polished feeling. And yes I even caught the joke ones in the list, funny stuff!
 
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