skyehawk wrote:
QUOTE:
Range should definitely be improved with height. I am not one who does a lot of technical detail work, but in the general sense, this should be a given. If it is not, I believe the developers will react to concerns raised about it.
today, i have been unpacking some of the SH3 core/source files, getting a nice look into the rules of the game, and the terrain programming files too.
its seems NOWHERE in the files there is anything about terrain height.
looking into these core/source files i realize that it will problebly be a hell of a job to even get it in at the state the game is already in now.
i would be really happy if someone of FF would say into our face within a week from now: will it get in YES or NO
if no? well you made it, you officially got the game intelligence of Red-alert back into a game. there the terrain was also made with .bmp/jpg files (atleast red-alert did not had that many bugs) and even a game like "knights and merchants" made in 1998 beat you with intellect of gravity and strategy.
to be honest, do do have a little bit of hope there will be a yes (although i know for sure a dev wont even be answering here)
so i gonne wait for that "big-O-November-patch" and see if that brings the basic laws of nature (and RTS-gaming)
after that i'll write my review, so im still hoping they can make the best out of it..