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Re:[MAP]The Vally - (In Progress) (1 viewing) (1) Guest
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TOPIC: Re:[MAP]The Vally - (In Progress)
#17967
1869_Flame (Moderator)
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
w000t blue mountains!

 
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#17969
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
lol wow.

But definitely necessary with the pathing. The first map I made with an invasion, the enemy players "skated" straight up about a 50 foot cliff lol.

I notice you have the rails in there, I'm still trying to figure out how to use them. I know they have to do with allowing your walls to lock in place automatically (which is awesome), but I'm not quite sure how exactly they work.
 
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#17971
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
you create a rail with it.
the green side is the side that has to be against the mountain. so the green side will be the back of the wall.
so to place it correct, just make sure the greens is half in/out the mountain, and also overlapping some pathing
 
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#18052
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
D*mn!

game crash on invasion start.

is there no debug mode for user maps ?

Edit:
seems i got it fixed again. back to the mapmaking
 
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Last Edit: 2011/11/06 14:01 By 1869_Flame.
 
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#18080
1869_Flame (Moderator)
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  







invasions,
they just dont seem to work proper.
half stays behind in the attacks :/

can somone from FF please make a post explaining how we should make invasions work properly ?
thanx in advance!
 
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Last Edit: 2011/11/06 16:02 By 1869_Flame.
 
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#18085
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
Flame, have you checked to see if the double walls is causing them to not attack correctly? maybe just break a section of the front wall away and move the target marker close to that area to see if it has any effct.
 
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#18087
1869_Flame (Moderator)
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
here is a picture from the attack path:


(click for full size)

i can make a next target in base, but:
1) what will happen when the player has made walls, blocking path to last marker ?
2) will the faster moving units attack first and slower later ? i want to have them attack all at same time ofc!
 
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#18171
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
What are all the push pins for?

Thanks
 
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#18194
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
City Builder wrote:
QUOTE:
What are all the push pins for?

Thanks

around the mountains ?
those are for snapping your walls to it

the other 3 blue ones are just markers that (for example) the invasion uses as starting point and target point.
 
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#18198
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Re:[MAP]The Vally - (In Progress) 1 Year, 6 Months ago  
So b3 is your target marker? that does look a fair distance from the wooden base. Did you try putting it over the bridge to see if they all attacked then?

I think we need to make a suggestion to FF that when an army marches in one big formation they all should march at the pace of the slowest unit in the group so that archers and other units don't run ahead and get slaughtered.
 
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