Crusader Community Tools
Tuesday, 07 April 2009


5. AIV Editor - Loading your castle into Stronghold Crusader

Save your castle and exit. Copy the .aiv castle file from the villages folder into the Stronghold Crusader/aiv folder. To use a custom AI castle you must replace an existing AI castle. E.g. to replace Richard the Lionheart’s castle with a Custom AI castle, backup the existing richard1.aiv file and replace it with your one using the same file name. Load Stronghold Crusader and start a Skirmish game with Richard the Lionheart and you will see your castle getting built in the game.

6. Text Compiler Tool

This tool can be used to edit any text that appears in Stronghold Crusader. The Crusader.txt file contains all the text that appears in the game. If you edit any of this text it will appear in the game in the place of where the text you replaced would appear. Please note that you cannot simply keep adding lines to this file, you can only replace existing lines. Once you’ve done this, click on the ff_tex_cru.exe and you will hear your computer beep. This will create a file called cr.tex. Copy this file and replace the file of the same name that is in (default installation path) Program Files\FireFly Studios\Stronghold Crusader. You will now see your text appear in the game.

7. BMP to TGX Converter

This tool ff_tgfx.exe will convert any BMP files you have in this folder to the TGX file format, which can be used with Stronghold Crusader.

To help you along with we have included quite a few bmp files, which are used in the game previously.

Once you’ve made your BMP files, click on the ff_tgfx.exe, this will convert all the available bmp files into tgx files. Copy this file and replace the file of the same name that is in (default installation path) Program Files\FireFly Studios\Stronghold Crusader\gfx.

 

 


 



 

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