Firefly Studios

Author: nickt

By in Stronghold 2 Comments Off on Lore of Stronghold #6

Lore of Stronghold #6

We return to the world of Stronghold 2 with our second chapter of the Lore of Stronghold series, covering the unlikely ascendance of young commoner Matthew Steele. From workshop assistant to Royal Champion of England. Stronghold 2 introduced a greater level of graphical fidelity to the Stronghold series, but also a larger focus on cinematics and story driven gameplay. Continue reading

By in Stronghold 2 Comments Off on Lore of Stronghold #5

Lore of Stronghold #5

Season 2 of ‘The Lore of Stronghold’ is upon us! Join Firefly Studios veteran and series narrator Matt, as we delve into the privileged upbringing and tumultuous medieval adulthood of Stronghold 2 protagonist Sir William. The fan-favourite “Noble Lord” is in the lore spotlight this week, with a deep dive of William’s tribulations and epic redemption, proving himself worthy of knighthood and understanding the price of true chivalry. Continue reading

By in Firefly News Comments Off on Stronghold Community Q&A (Part 2)

Stronghold Community Q&A (Part 2)

The second half of our New Stronghold Community Q&A series is now live! Check it out courtesy of the Firefly Studios YouTube channel. For those of you who might have missed the first half, that’s also available for your viewing pleasure. Given the recent blizzard of news and announcements we’ve been sharing about the future of Firefly, we thought this would be a great opportunity to sit down and answer your plentiful questions about our next entry in the legendary Stronghold series. Continue reading

By in Firefly News Comments Off on New Stronghold! (Community Q&A) – Part 1

New Stronghold! (Community Q&A) – Part 1

Today we return to the topic of our upcoming Stronghold title, currently in pre-production using Unreal Engine 5, with the first of two brand new Community Q&A videos! While it is definitely early days on the future of the series, that future is bright indeed and we’ve taken the opportunity to share our good vibes (and as much information as possible) as we set out on our journey toward a new release in the series.

So what are you waiting for? Join Nick and new Firefly marketer Sak as they run through your questions about our next Stronghold game. Covering topics including the possibility of naval combat, 2D versus 3D gameplay, beloved Stronghold characters and more, we hope you enjoy this update and look forward to more from us in 2022 and beyond.

By in Firefly News Comments Off on Unreal 5 Announcement

Unreal 5 Announcement

This new video comes with a series of bombshell announcements that you may have missed! These include a new office, new engine, new acquisition and Nick’s newest (and most desperate) attempt to get his hands on some hardware upgrades.

Following several years and multiple releases of games as well as DLC, Firefly Studios is retiring the Vision Engine in favour of using Epic Games’ latest iteration of the Unreal Engine – UE5. The leap forward in graphical fidelity, the extensive technical support and wealth of industry-leading features will allow us to take core beloved elements of our games and elevate the entire package to new heights. Nevertheless, it will still take some time to fully unlock and engage the potential of this still fresh engine and create the games we all want to experience. Continue reading

By in Firefly News, Stronghold HD, Stronghold: Definitive Edition Comments Off on Lore of Stronghold #4

Lore of Stronghold #4

Our latest ‘Lore of Stronghold’ video covers series antagonist and growling fan favourite – The Wolf! The characters and history of Stronghold form the building blocks of our core story and our lore series dives deep into years of backstory for our castle sim. This new series provides fans with two things: A cinematic summary for players who have never played a Stronghold title in their life and a few hidden details for those looking to start their umpteenth playthrough!

By in Romans: Age of Caesar Comments Off on Romans: Age of Caesar – Now on Steam!

Romans: Age of Caesar – Now on Steam!

Friends, Romans, countrymen, lend me your ears! Today we proudly announce that Romans: Age of Caesar is out now and free to play on Steam! A brand new co-op city builder from a team of veteran Caesar developers, Romans: Age of Caesar is the latest historical strategy game from our team here at Firefly Studios. Players must rebuild the once great empire as they share resources, re-establish trade routes and protect their cities from barbarian invasion. Experience classic city builder gameplay across a sprawling online empire as you build, trade and fight alongside fellow players in a shared open world. Revive the republic and restore the Roman Empire to its former glory!

In our last Romans video we discussed what made the empire such a compelling setting for videogames and entertainment in the centuries following its collapse. To further discuss exactly what makes this setting and our new historical MMORTS special, we have none other than Firefly Studios co-founder Simon Bradbury, creator of Stronghold and former designer on the Caesar series! Continue reading

By in Romans: Age of Caesar Comments Off on The History of Rome in Gaming

The History of Rome in Gaming

As we approach the Steam launch of Romans: Age of Caesar on April 27th, we wanted to discuss Rome (or Roma as Aaron likes to say it) and its hold on our lives and imagination. Through its influence across law, architecture, trade, military tactics, art and craftsmanship, ancient Rome has its hold on developers worldwide.

In today’s video feature we’re incredibly excited to talk about why the Eternal City of Echoes and the empire that blossomed from its industrious seed came to be the setting for our latest and most ambitious online game, Romans: Age of Caesar. Gaming is unique in its capacity to allows players to actively engage with historical settings, making your experience far more personal as a result of being active participants, instead of just passive observers. Continue reading

By in Firefly News, Stronghold HD, Stronghold: Definitive Edition Comments Off on Lore of Stronghold #3

Lore of Stronghold #3

Our latest ‘Lore of Stronghold‘ video series covers the characters and history of Stronghold, as well as the core building blocks of our central story. Delving deep into the annals of Firefly’s design and writing, shaping the narrative of our castle sim series over the years, this lore series intends to provide fans with two things: First a cinematic summary for players who have never played a Stronghold title in their life and second hidden details, for those of you looking to start your umpteenth playthrough!

This week we turn to Duc Truffe, who came to be known as The Pig. A brutish, cruel man with a tragic past, in today’s video we learn about his journey from the gutter to Dukedom, cracking skulls and breaking bones along the way. In addition if you haven’t caught our previous episodes in this series, then be sure to check out lore behind The Rat and fan favourite The Snake.

By in Firefly News, Stronghold HD, Stronghold: Definitive Edition Comments Off on Lore of Stronghold #2

Lore of Stronghold #2

Our ‘Lore of Stronghold‘ video series covers both the characters and history of Stronghold, the building blocks of our core story. Delving deep into the annals of Firefly’s design and writing, which have over the years shaped the narrative of our castle sim series, this lore series intends to provide fans with two things. First a cinematic summary for players who have never played a Stronghold title in their life and second a few hidden details, for those of you looking to start your umpteenth playthrough!

Today we look at Duc Beauregard, otherwise known as The Snake, studying his place in the world of Stronghold and impact events in Stronghold 1. Discover how this conniving two-faced coward, hiding behind a literal wall of of gems, jewels and gold, had a decisive role to play in the uprising of The Boy and his eventual defeat of The Wolf.